Thoughts on Suspense

5 05 2009

My Dad once told me two stories that both had a large effect on my outlook as it comes to passing on your knowledge. One story involved my godfather, who is a respected magician (my father is also a magician). My godfather was once giving a lecture on performance and got a question about how one deals with heckling. He gave his opinion on exactly how he handles hecklers. I asked my dad about it and he pointed out something very important. My godfather doesn’t usually perform in front of crowds, he’s a trick designer. So he never deals with hecklers.

Don’t give advice on something you don’t know about. It’s tacky.

Suspense is not something I usually write. Sure, there’s suspense in just about any story; that’s about good pacing and wit. But hardcore mystery/suspense isn’t something I’ve had much practice in, so I’m not going to give you tips or lectures or anything.

But I can give my thoughts, and share some interesting things I’ve found.

Suspense, to me, is when you let the audience fill in the blanks themselves. There’s an axiom in writing: show, don’t tell. It’s a good one. That is very important to pacing. But in that same context, suspense can be summed up as: don’t show or tell; imply. There will never be a special effect or movie scene that can come close to anything the human imagination can concoct. All you have to do as a creator is when you do show, when the pay off does come, to not let it be a let down.

Here’s J.J. Abrams talking about this much better than I ever could, in a TED lecture, The Mystery Box.

Suspense, to me, is when the audience is presented with possibilities. Yesterday I was watching an episode of South Park from season 12 in which Wendy challenges Cartman to a fight after school. South Park isn’t the go-to show when one thinks about suspense, but I was actually on the edge of my seat for a bit, because South Park is known for twists and being unpredictable. Reputation is important in suspense. Take M. Night Shaymalan. People consider his movies suspenseful, many of them are, but The Sixth Sense isn’t really that suspenseful because the unpredictability of it comes at the end. The Sixth Sense is what made Unbreakable so suspenseful.

Anyway, in South Park I wasn’t sure how this fight was going to end. The odds were that Wendy would beat up Cartman. But maybe Cartman beat up Wendy. After all, he’s got, like, 100lbs on her. Or maybe Stan would jump in there (they put out the possibility) and fight Cartman. Hell, Stan might fight Wendy. Double hell, aliens might land. I mean, it’s South Park. Who knows?

The point is, because of the story, and in part, because of the reputation, I was presented with multiple, different results, each viable. It was like a Choose Your Own Adventure Book, except I didn’t get to choose, of course. I was in suspense because I didn’t know what was going to happen, and because of that, I had to watch until I found out.

Suspense, to me, is when something in me wants to know what something is for. In my senior year of school, in Advanced Writing Class, we did presentations. Alison McGhee, the instructor, gave us each the option of doing a verbal report on an author or a literary element. Everyone in class (for years, I think) did an author, I did a literary element. I wasn’t trying to be impressive, I just don’t care about most authors, and when I learn about the ones I do like, I’m generally disappointed.

I did my presentation on Chekov’s Gun and the art of introducing things in literature. Chekov’s Gun literally refers to something Chekov said which sums up as if there’s a gun placed on the mantle in Act 1, it had better be fired in Act 3.

More broadly, don’t introduce an item, a character, or even an idea into a story unless you intend to use that later. There has to be a pay off. You can’t leave loose threads hanging around.

It’s not just out of good form, it’s about people’s expectations. They expect you to use that item later. This works to your advantage, because the introduction of that item becomes foreshadowing.

In the future I’ll have to remember to write a post about Harry Potter and the Proper Placement of Chekov’s Guns

So that’s what I do know, at least, and I’m passing it on.

Oh, I almost forgot. The second story my dad told me which affected my outlook.

…I don’t have a second story. I lied. It was just a lame attempt at creating suspense. You can do that too, if you’re lazy.





Transylvania Television and Going For the Dead Baby Gags

4 05 2009

My work on Transylvania Television continues. As of January I became head writer for the show, and as such everything filters through me before it gets to the showrunners. It’s a lot of responsibility and a lot of work. Creatively, it’s been going really well (getting hard to dedicated the time, though, but I will press on!), and the script output has increased a lot. We’ve lost some writers, but the team we have now is very talented, and I love their work. it’s a pleasure to do rewrites on it. I’ll have to make a post soon about rewriting a colleague’s work. For now, though, I’d like to revisit an older topic: being offensive.

The toughest thing about writing for TVTV is this edict that we have to be edgy. It was said in the first meeting that we wanted to be an adult show in the vein of South Park. In the year that followed, that didn’t really play out. At least not with me. Edgy is about pushing the envelope on what’s comfortable. I wouldn’t go as far as to say it’s supposed to “make you think” but it is supposed to make you pause. And being edgy is equal parts of testing people’s sensibilities, and digging on their preconceived notions.

It’s hard to write.

It’s easy to mess up.

Shock is not the same as edgy. Artists make this mistake all the time. They want their audience to feel something, and if they go balls out offensive and illicit shock, then they think they’ve made them feel something. There are two problems with this, however.

One – Shock is the only emotion they ever illicit. They ignore joy, sadness, peace, anger, envy, etc, which are all much better emotions, because those are the ones which have been so dulled with the information age.

Two – Uhh… shock isn’t an emotion, losers. Shock is the lack of emotion. Your brain sees something, overloads, and switches off. Worse yet, is switches the amygdala back to the lizard brain, which turns the viewer into an emotional “fight or flight” personality. I mean, do you get this? Shock actually de-evolves the mind.

I haven’t been writing anything particularly edgy since we’ve started. Oh, I’ll throw in a butt rape reference here or there because it makes me laugh, and that’s fine, but for the most part it’s been all I can do to keep the show from becoming a parody of a sitcom, complete with sitcom cliches.

The reason is because I’m pretty out of practice writing edgy things. Luckily, however, that stuff comes back with practice.

Half the point of a writers meeting is to try to make the other people laugh, even if you’re not scripting, just screwing around. You can tell all the crass and offensive jokes you want around a writers’ table. The easiest way to know if you’re pitching something shocking or something edgy is to gage the reactions. If the immediate gut reaction is uncontrolled laughing, it’s edgy. Put it in a script. If the reaction is nothing, or pensive in some way, shitcan the idea, because you’re not doing any favors.

The main thing, I think, is to explore humor and ideas, and let the filtering be done, by you or someone else, later, because sometimes even edgy isn’t exactly smart.

And, of course, some things aren’t even exactly edgy, they’re just flippin’ funny, like the occasional dead baby gag.

Context is important, though. Dead baby jokes on Friends doesn’t work. Dead baby jokes on South Park are fine. 5/8ths of context is audience expectation.





Understanding and respecting source material

1 05 2009

There’s a Solomon Kane movie being made. Solomon Kane is one of my all time favorite characters, and it goes without saying that Hollywood isn’t interested in source material as much as it is im marketability. That’s fine and it’s something that writers have to understand. In fact, it’s why we should keep marketability in mind when writing. However, one can make changes to the source material all they want, as long as they stay true to the characters and concept. There is no sin in this. The new Star Trek movie is a perfect example. It changes a lot, but Kirk is still Kirk, etc. When you stray from the premise, and when you don’t understand the source characters, not only will your project fail, but it may as well be considered theft.

There is no similarity between Howard’s Solomon Kane, and this movie’s Solomon Kane, save for the name and the funny hat. In effect, someone stole the name and the funny hat for their own, entirely different character, and that’s sad.

Here is the summary of the new Solomon Kane:

Based on the character created by Robert E. Howard. CAPTAIN SOLOMON KANE is a brutally efficient 16th Century killing machine. Armed with his signature pistols, cutlass and rapier, he and his men unleash their bloodlust as they fight for England in war after war on all continents. As the story opens, Kane and his men are carving a bloody path through hordes of defenders of a city in northern Africa. But when Kane decides to attack a mysterious nearby castle to plunder its rumored riches, things start to get strange. It turns out that the castle is inhabited by evil demons but Kane and his men push on deeper into the keep, hell-bent for of treasure. His men are picked off one by one and eventually Kane is left alone facing down a ten-foot beast … THE REAPER. The demon tells Kane that he’s come from Hell specifically to get him. Though Kane manages to escape the demon, he knows that he must redeem himself by renouncing violence and living a life of peace and purity. It isn’t long before his newfound spirituality is tested when he journeys across an England ravaged by diabolical human raiders who fight under the command of a terrifying, masked Overlord. When he fails to stop the slaughter of a family that has befriended him, Kane vows to free their daughter, who has been enslaved—even if it means putting his own soul in peril by renouncing his vow of peace. His search brings him face to face with the brother he thought dead and the evil sorcerer who has manipulated him for his own ends. In the process of saving the girl and defeating the magician, Kane learns that he has been saved from the Reaper in order to fulfil a new destiny—to defend the innocent and fight evil wherever it may occur.

This is an origin story explaining how Solomon Kane became who he was. It is utterly unnecessary to the viewer, just as it was unnecessary to the reader. Solomon Kane is a puritan and holy warrior. He’s cut from the Oliver Cromwell cloth. He’s not about God’s love, he’s about God’s wrath. He’s a killer, but he’s a just killer. Nothing is mentioned about why he’s the way he is, and if I had to guess, I’d say he didn’t suffer any major tragedy. He’s not crazy. He was never crazy. He’s simply a believer. A very zealous believer.

In fact, it does Kane a disservice to explore his emotions and motives, because questioning the nature of reality, and his world view is the cornerstone of some of the best Solomon Kane stories. For instance, he stumbles upon an African village where witchdoctors are able to possess other people and reanimate the dead. This so completely blows Kane away that he actually travels with a fetish staff, something demonic in his opinion, to remind himself that he doesn’t fully understand the world, no matter what his experiences are. That’s powerful.

There’s this pathetic fashion in todays entertainment that we either have to know (and justify) precisely why someone kills, and we so limit the acceptable excuses. He can kill because he’s because he’s greedy, because he’s crazy, or because he’s in some kind of emotional pain that excuses (if not justifies) his actions. That’s about it.

Take the punisher. There have been two recent Punisher movies, with two different takes on why the punisher kills bad guys. The first was because he was in emotional pain. His family was killed, and he wanted revenge, and to avenge their deaths. This movie was a failure, and this is not why The Punisher kills bad guys.

The second movie I didn’t see. I heard it was fun, but not a good movie, and the Punisher came across cartoonish and, well, basically crazy. There are two possibilities here. One, that the makers did intend for him to come across as crazy, which is not the reason the Punisher kills. The other possibility is they nailed the reason the Punisher kills, and the elitist, sensitive, pansy movie critics couldn’t fathom the reason, so they just assumed he was crazy. I really hope it’s the latter.

The Punisher kills because… wait for it… he’s punishing killers. Duh. The world is better off without the bad guys in it, so he kills them. He’s not motivated by revenge, or grief. What happened to his family should never happen to anyone else, and he does his part to make that dream come true. That’s it. It’s simple. It’s basic. It’s visceral. And it’s completely over the heads of most creative writers today. They think the concept is overly-simplistic, black and while, immature, whatever. No, it’s not. It’s just something they don’t understand.

Solomon Kane is the same way. He kills bad guys because they deserve it. That’s it. Understand it. Respect it. And then write about what that’s so intersting, because it really, really is interesting.





Real quick update

27 02 2009

One big problem with trying to update something regularly is that if you miss and update, the next update needs to be bigger to accomodate all the information, but that leaves it a more daunting task. Keep putting it off and then the task becomes crushing. So lets skip that and sum up for now.

Episodes 3-5 of LeShoc Goes Online is up, as well as a brand new YouTube channel and I’ m really happy with the progress.

I’ve also taken on two pretty cool jobs at TVTV. One, I’m in charge of the social media aspect, getting people on YouTube and Twitter and the like, which is really interesting and deserves many blog posts all on their own.

The second thing is I’m been promoted to head writer, which is also amazingly cool and needs a post all on its own.

That’s it for now. All is well. More soon.





Part 2 is up! Yay YouTube! Yay Comedy!

12 01 2009

Part 2 is up. Here it is. Please check it out and the other videos. Comment. All that fun stuff.

I really like this one. It’s paced well and is a good follow up. The thing I like the best, however, is that it played better than it did in my head. The delivery was better, but the adlibbing was great. The actor who voiced Le Shoc, Charles Hubbell, improved on it.

This is exactly how things should go when dealing with actors. When I was learning screenwriting and directing a lot of people, including myself, wanted to tell the actors how lines should be read. “Don’t say it like that, say it like this.” The pull to do that is so strong because you wrote it (or you’re directing it), and it’s your baby and you know how it’s supposed to go. But you can’t. You have to stop yourself. It’s not your job; it’s theirs.

The actor’s job is to give you what you want, but also to give the character life, and that means letting him/her do their job. If they don’t deliver the line right, then tell them. You want it more sarcastic. More dire. More passion. Dryer. Whatever. Tell them, but don’t do it for them.

One, it’s rude.

Two, it bites you in the ass. Sure, they’ll deliver the line the way you want it, but they’ll be stiffled from offering new takes that could benefit the characters in ways you’d love but have never dreamed of. You turn them into acting zombies, and that’s not cool.

Let them do their job. You concentrate on doing yours. Write well.





BlogCatalog

12 01 2009

How-To Blogs - BlogCatalog Blog Directory





LeShoc Goes Online pt 1 goes online!

2 01 2009

Yay! Part one is here, just in time to ring in the new year.

I liked it!

It’s always weird, of course, when you see something you wrote acted out. It never quite sounds the way it does in your head. Sometimes actors change emphasis or pacing, and it’s grating. Other times they bring such plesant surprises. Either way, it’s a bit of an adventure, and serves to remind us all that no matter what, we’re only part of the creative process, and really, it’s for the best.

Good entertainment is best when it’s a team effort, and nearly everything is.





Updates a’plenty soon!

26 12 2008

I was cleaning out my daughters room and I found a box with old stuff from my old desk. My old jump drive was in it!

I checked it, and it’s got a lot of my recent writing on it. That’s great news! I still haven’t had anyone crack open my old harddrive, but this jump drive has a lot of my best stuff on it, so I’m excited. I’ll be updating some of my pages with project examples and stuff. Probably tonight!





TVTV Update

24 12 2008

Another quick update on my work on Transylvania Television.

I’m working on two things, and I might even have time to do it now that my job description has changed to the point where I might get some writing time in (assuming I use it to write. I need to investigate ways to crack my own whip).

One is commercial work. A local company who has been good to us in the past wants to include us in their new advertising contract. The guys have made me their go-to guy for commercials…probably having to do with the fact that when TVTV asked, I was the only one who wrote up any commercial pitches. So that’s good, because that could actually mean money into the show.

The second is I’m rewriting the pilot episode. I was actually told not to do this (in the sense of “lets not concentrate on that right now”), but I think I’ll have the time, and I really thing I can give them a script that’s not only more dynamic, punchy, and funny, and not only a better launchpad to a show, but one that can use maybe half or more of the existing footage, which should make it really easy to shoot.





Keep them coming back. Every week. Every day.

21 12 2008

TvTv news.

Here’s the blurb for posterity:

NEW MULTI-PART EPISODE DEBUTS IN JANUARY!

12/13/08: Thanks to the sheer industriousness of the writing staff, we have a new multi-part web episode debuting Jan 1. Matthew Gallagher has translated years of screwing around on the internet and produced a five parter called “LeShoc Goes Online.” The first episode airs January 1st, and we will be releasing a new one every week or so throughout the year starting with Matt’s series. The upshot of all this web production is that a DVD with all the TVTV episodes will be made available mid year that can be purchased via the website or at one of our many convention appearances throughout the year, including Orlando Florida’s own MEGACON!

For just about the past six months I’ve been pushing the guys at TVTV to do these 5-part online episodes. The responses have ranged from “Great, that’s something we’ll toss on the pile when we get rolling” to “Whatever, just write what you guys want.” And yet, I pushed on.

TVTV has great potential, but it’s not getting a lot of attention for television at the moment, so they have dragged themselves, kicking and screaming, to the internet. Initially they wanted to throw everything up against the refridgerator and see what stuck. The point was to get examples up to show people what they could do. I’ve been pushing for a much more focused product.

If you’re going to write for the internet, you have to write for the internet. It’s wholey different from television. The pacing is different. The expectations are different. The possibilities are different. So embrace that. In that vein, I’ve been writing 5-part episodes. Each part is only one or two minutes long. They’re not cliffhangers or anything; just five connected episodes. I wrote them so they could be shot with whatever was on hand, same location, wham bam we’re done. The reason being that we have so little time (and no money) to make product for the show, that we have to maximize our output.

Still, for various reasons, the reception has been cool…until they shot one.

A couple weeks ago they shot my first 5-part series, LeShoc Goes Online. They got everything done in less than seven hours. This week, during our meeting, we all had explicit instructions to keep doing them.

Score one for Team Awesome.

I’m not going to say I know much about internet marketing. In fact, I’m desperately researching on how to get YouTube hits (without being tacky). But what I do know is common sense, and for something as fast-paced as internet TV, you need to have product. It’s more important to have something crazyapeshit  funny, but in lieu of that, you need something that’s at least consistantly funny, and consistant, period.

I really think TVTV has a unique potential on the internet. It can’t be the sitcom we envision for television, but you can actually showcase the TV station aspect. You don’t have to write 22-minute episodes about how people are struggling to put on good programming. You can just slap up the good programming. The YouTube site can BE the television station. So now it’s a fight for branding.

Yay for branding!